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UI Design Dos and Don’ts - Apple Developer
Apple's essential visual and interaction design rules for mobile user interfaces
UI Design Dos and Don'ts is Apple's quick-reference guide covering fundamental interface principles for iOS and iPadOS. It provides clear baseline rules for touch targets, typography, contrast, spacing, and asset resolution, making it a reliable reference for designers or for feeding into AI coding tools like Cursor as custom context.
What it's for
- Review mobile app mockups against standard iOS touch target and contrast rules
- Add as custom documentation in AI editors like Cursor to enforce proper iOS UI standards
- Onboard junior mobile developers and designers to core interaction guidelines
Features
- Specific touch control sizing guidelines (minimum 44x44 point hit targets)
- Legibility baselines including minimum 11pt font sizes and contrast requirements
- Image asset requirements including @2x and @3x Retina resolution standards
- Layout and hierarchy guidelines for touch-based navigation and control alignment
- Direct links to deep-dive sections within the Apple Human Interface Guidelines
Pricing
Free
Details
- Type
- Website
- Category
- Design
- Topic
- Design Systems
- Open source
- No
- Platforms
- Web
- For
- iOS developers, UI/UX designers, and mobile product creators
- Alternative to
- Material Design Guidelines
- Tags
- ios, hig, apple, ui design, mobile design, guidelines
Why it was saved
- @amazonjeff67: Apple's official mobile HIG tips page (Touch Controls, Hit Targets, etc.) shown in the video — useful both as the source to add to Cursor and as a design reference itself.
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