AI · AI model

microsoft/TRELLIS.2-4B

Open-source 4B flow-matching model generating textured 3D assets from single images.

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TRELLIS.2-4B is an open-source image-to-3D foundation model developed by Microsoft that creates 3D meshes with physically based rendering (PBR) materials from a single input image. It utilizes a sparse O-Voxel representation to support complex topologies, open surfaces, and translucent materials without relying on iso-surface fields. Output meshes can be exported to standard formats like GLB for use in 3D production pipelines.

What it's for

  • Generate textured 3D assets from concept art or reference photos
  • Produce game-ready GLB models with PBR material channels
  • Texture existing 3D meshes based on reference imagery
  • Prototype 3D props quickly for visual effects or CGI

Features

  • O-Voxel sparse representation handling non-manifold geometry and open surfaces
  • Flow-matching transformer architecture with 4 billion parameters
  • Generates PBR materials including support for transparency and translucency
  • High-resolution voxel grid outputs up to 1536³
  • Direct GLB export with texture decimation and remeshing controls
  • Fast inference completing 512³ models in roughly 3 seconds on an H100 GPU

Pricing

Open source. Free (MIT License)

Details

Type
AI model
Category
AI
Topic
3D Generation
Open source
Yes
Platforms
Linux, Code library, Self-hosted
For
Game developers, 3D artists, VFX technical directors, and AI researchers.
Alternative to
Tripo3D, Meshy, Luma Genie, CSM 3D
Tags
image to 3d, mesh generation, pbr, huggingface, open weights, microsoft

Why it was saved

  • @evolving.ai, 22 December 2025: Generates production-ready 3D models with high fidelity and PBR textures quickly for game development, CGI, and 3D design workflows.

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